ORGONAUT
Org model
Teams and team types

Teams and team types

Teams model delivery structure and are the main unit used in charts, matrix, and scenario modeling.

Team types classify how teams operate (for example, stream-aligned, platform, enabling).

Team fields in the app

Creating or editing a team opens a wide modal from the Teams list, team detail pages, department team tables, Charts/Org Units add menus, and scenario add menus. The modal keeps you on the current screen after saving.

Team create/edit supports:

  • name
  • parent org unit
  • type (optional)
  • purpose in Advanced (optional)
  • valid from / valid to dates in Advanced

You can create team types inline from the team form using search-or-create behavior.

Dedicated Team create and edit pages are no longer part of the web workflow; use the in-page Add Team and Edit Team actions instead.

Team types and why they matter

Team types help with:

  • matrix column grouping
  • filtering and comparison
  • communicating operating model patterns

Manage them centrally in:

  • /settings/team-types

Parent placement and hierarchy

A team belongs in the org tree via its org unit node.

The parent selector enforces valid parent types and scenario context, which prevents accidental cross-context structure bleed.

Team membership is handled by placements

Team pages surface roster and placements with:

  • primary/secondary flags
  • allocation %
  • effective dates

Membership is driven by placements, not by simple team foreign keys.

Team context in scenarios

When you create/edit teams inside a scenario, those rows are scenario-scoped.

That allows you to test reorganizations without touching live baseline.

Practical workflow

  1. Create team with clear name, parent, and optional type.
  2. Use Advanced when you need purpose or effective dates.
  3. Add or adjust placements for key contributors.
  4. Review team in matrix/charts for structure and load balance.
  5. Validate deltas before promotion.

Common mistakes

  • creating teams without meaningful parent placement
  • leaving type taxonomy inconsistent across teams
  • expecting position creation alone to place actors onto teams

API

Team types are managed via the REST API. All endpoints are tenant-scoped, require the X-Tenant header, and require the settings.manage ability.

Search team types

Code
GET /api/v1/team-types/search?q={term}

Returns up to 20 matching types ordered by display order then name. Omit q to return all types.

Create a team type

Code
POST /api/v1/team-types
Field Type Required Notes
name string yes Max 120 chars. Must be unique within the tenant.
slug string no Auto-derived from name if omitted.
color string no Hex colour code with or without leading #.
description string no Max 500 chars.
display_order integer no 0–999. Controls sort order.

Show a team type

Code
GET /api/v1/team-types/{id}

Returns 404 if the type belongs to another tenant.

Update a team type

Code
PATCH /api/v1/team-types/{id}

All fields are optional for partial updates.

Field Type Notes
name string Max 120 chars. Must be unique within the tenant.
slug string Max 120 chars. Must be unique within the tenant.
color string Hex colour code.
description string Max 500 chars.
is_active boolean Controls whether the type appears in selectors.
display_order integer 0–999. Controls sort order.

Delete a team type

Code
DELETE /api/v1/team-types/{id}

Returns 204. Associated teams will have their team_type_id set to null.